Tutorial Requirements

Tutorial Deadline extended to April 30, 2019

TUTORIALS are an opportunity to present introductory and advanced applications of 3D web technologies to students and to experienced practitioners. Tutorial subjects can include practices for authoring interactive 3D scenes and in using 3D graphics in diverse application areas. Especially welcome are tutorials devoted to widely-used software and web applications, which can be presented in hands-on sessions at the conference. For the Web3D 2018 edition, we are looking for high quality tutorial submissions of 45 minutes to 1.5 hours in length to teach the audience the fluent application of such technologies.

A Web3D tutorial proposal submission (1 page) should include:

1. The title and a single-sentence summary.

2. The names, affiliations and contact information of the lecturers.

3. The intended audience, including any prerequisites and the level of difficulty.

4. Covered subjects.

5. Learning objectives.

6. A description of the topic of interest.

Submitters should also inform the committee about the intended duration and audio/visual support requirements. Submitted tutorials do not have to present purely scientific contributions, but should provide an experience with the presented techniques which is valuable to the greater community. If accepted, proposers will be asked to provide a biography paragraph for each presenter, a representative image, and publishable course notes suitable for use in the conference web site and promotional materials.

To submit a tutorial proposal go to the WEB3D 2019 conference submission Page or the e-mail address tutorials@web3d2019.org.


Conference dates: July 27-28, 2019

Web3D Community & Working Group Meetings: July 26



Thank You To Our Partners

The Web3D Consortium is a member-funded industry consortium committed to the creation and deployment of open, royalty-free standards that enable the communication of real-time 3D across applications, networks, and XML web services. The Consortium works closely with the ISO, MPEG and W3C standardization bodies to maximize market opportunities for its membership. Visit us at web3d.org.